top of page
GirlInTheMirror_Banner1_edited.jpg

OVERVIEW

Engine:

  • Unreal 4.27

Duration:

  • 9 Weeks

Features:

  • Monster Chasing

  • Collectibles

  • Walking Sim

Team Size:

  • 9 Members

Role:

  • Assistant Team Lead

  • Lead Level Designer

  • CO-Systems Designer

  • Asset Importer

Genre:

  • Horror

  • Survival

DESCRIPTION

IMAGES

"Girl In The Mirror: 3D Survival Horror Game," was a collaborative project in which the assembled teams voted on the best idea to prototype and present. Within the team there were 7 Artists and 2 Scripters, myself being one of the two in-engine team members who worked on Level Design and Asset Importing/Implementation.

For this project I would designate my role as Assistant Lead as I helped maintain cohesion between team members various disiplines and assisted the Team Lead "Symphony Rodriguez" in documentation work. 

GraveyardConcep_without moster lady_edit

POST MORTEM ANALYSIS

Post Mortem - Coming Soon

DOCUMENTATION

Development Images

GraveyardConcep_without moster lady_edit
bottom of page