
OVERVIEW
Engine:
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Unreal 4.27
Duration:
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9 Weeks
Features:
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Monster Chasing
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Collectibles
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Walking Sim
Team Size:
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8 Members
Role:
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Assistant Team Lead
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Lead Level Designer
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CO-Systems Designer
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Asset Importer
Genre:
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Horror
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Survival
DESCRIPTION

IMAGES
"Girl In The Mirror: 3D Survival Horror Game," was a collaborative project in which the assembled teams voted on the best idea to prototype and present. Within the team there were 7 Artists and 2 Scripters, myself being one of the two in-engine team members who worked on Level Design and Asset Importing/Implementation.
For this project I would designate my role as Assistant Lead as I helped maintain cohesion between team members various disiplines and assisted the Team Lead "Symphony Rodriguez" in documentation work.

POST MORTEM ANALYSIS
Post Mortem - Coming Soon
DOCUMENTATION
Development Images
Detailed Credits
Symphony Rodriquez:
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Role: Character Artist / Prop Artist / Producer
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Email: Art.By.Symphony@gmail.com